Skills: Proficient in Flash, Photoshop and Spine, traditional, hand-drawn animation as well as After Effects and Illustrator (with some animation experience in 3D Max). I have played the role of art director, animation and story director, supervisor animator, lead concept artist, vocal coach, mentor, teacher and public speaker.
Deviation Games (May '22 - May '23) – Senior storyboard director. I was responsible for creating sets of storyboards for global story narratives, cinematics and character/creature activity. I also contributed to concept art and creating animation to aid in visualization and integration into the 3D animation.
Zero 8 Studios (Apr '16 - Jun '17) – Art Director. Responsible for overall look and feel for various projects including traditional slots, online slots, mobile gaming/apps, marketing and advertisements. Also oversaw development and quality for content creation for multiple contract assignments, making sure the workflow and overall desired look was achieved. Created final art on projects as well as animation on slot game presentations.
V.G.T./Aristocrat (Dec '12 - Mar '16) – Senior artist/animator. Responsible for all components of the slot machine cabinet (glass/glass print set-ups) as well as reel strip symbols and the contents on the video screen. Worked on some of the most popular characters in VGT's history. Also responsible for creating solid model sheets for those same characters: Mr. Moneybags, Ruby and Newton the Nudger. Created 'Ruby's Lounge Life', which featured my redesign and was a top ever release title. Game titles I was the creator of are: Antique Boutique, C.I.A. (Cats In Action,) Ruby's Lounge Life, Moulin Ruby, Polar High Roller Frozen Fortunes, Polar High Roller Fortune Flurry, Sapphire Dreams, the Newton the Nudger animation for all nudging games and a large presentation animation sequence for Ruby, C.I.A. and the Polar characters which had intros, variable win sequences and a big win for the wide area progressives. Powerhouse Animation (Feb ‘10 - Sep '12) – Supervising animator on multiple projects including Disney Interactive/Junction Point’s ‘Epic Mickey’. Concept designer/ team animation lead . Jib-Jab (Oct ‘09 - Nov ‘09) – Lead concept creator and animator for online Christmas card project. Zynga Online (Nov ‘08 - Jan ‘10) – Lead illustrator on YoVille, FishVille, FarmVille and Rollercoaster Kingdom, creating characters, props and backgrounds. Also supplied images for Treasureville, Mafia Wars and Vampire. 4Kids (July ’08 - Dec ’08) – Visual Director of cartoon series ‘Rocket Monkeys’, which involved managing the storyboards and animation production teams, overseeing backgrounds, character and prop design, maintaining design integrity, sequence coordinator and quality control. Parent:wise Magazine (June ‘07 - current) – Featured illustrator for Austin-based monthly magazine. Won ‘Bronze’ in ‘09 for National Parenting Publications’ Illustrator’s Awards. Texas Fine Arts Academy (Feb ’06 - July ’08) in Cedar Park - teaching both cartooning and fine arts to students ranging from 4-15 years of age. Sony Entertainment (Jan ‘06) – Concept artist for early development of ‘Spectacular Spider-Man’ television series. Aunty E (Aug ‘05 - Nov ‘05) – Creation of cartoon persona and animated introductions for use in public appearance and videos. Quarasan (Aug ‘04 - Feb ‘05) - Multiple Illustration assignments for the 'Vocabulary Builder' workbooks as well as for other supplemental material and booklets. Steck-Vaughn (Mar ’03 - Oct ’05) - Head illustrator on 'Head of the Class' workbook series for grades Kindergarten through Fourth Concept and Design on signature Steck-Vaughn mascot characters for the 'School Supply' Series Various illustrations for other workbooks, fliers, mailers and seasonal material. Middleware ( Jan ‘02 - Jan ‘03) - Designer for 'The Server Side', a weekly comic hosted on Middleware’s business homepage. Disney Television ( Nov ‘01-Dec’01 ) - Supervising Animator on pilot episode of Disney Television animated series 'The Proud Family'. Responsibilities involved layout, key animation, quality control and sequence/scene timing. Zippity.Com ( Sep ‘00- Aug ‘01) - Lead animation, design and storyboards for edu-tainment software and accompanying website for children. Little Wolf Entertainment (Sep ‘96 - Sep ’00 ) Animation on: Disney's 'Villains’' Revenge' Cd-Rom Interactive Game, Warner Brothers' - Multiple 'MCI' commercials (domestic & International), Warner Brothers' - "Rosie O’Donnell’s' Show" interstitials (commercial segues), Startoons' 'Little Dogs on the Prairie' Direct-to-video Christian Series Mattels' 'Rockett's Camp Adventure' Cd-Rom Interactive Game Mattel's Barbie's 'Sleeping Beauty' Cd-Rom Interactive Game C.E.C (Chuck E. Cheese) Entertainment In-house animation PSA for Texas Fire Ant Prevention Assistant Animation on: Fox Feature's film 'Anastasia' Calabash's television commercials for 'Trix' and 'Lucky Charms' cereals D.N.A.s' Weird Al Yankovic's 'Adventures of Fat Man' television series Southwest Airlines Client PSAs Storyboard work on: Nickelodeon's 'Hey Arnold' television series
Human Code - (Sep ‘97 - Dec ‘97) - Lead animation and character/concept design on Knowledge Adventure's 6th Grade 'Jump Start' title as well as concept artist for Knowledge Adventures' 4th Grade 'Jump Start' title.
Go-Go Studio - ( Sep ‘96 - May ‘97) - Concept, character and vehicle development, storyboards and character animation (both 2d and 3d) with 3D Max. Heart of Texas Productions (Aug ‘94 - May ‘96) - Responsibilities on production filming, sound-mixing, key cleanup and Assistant animation on ‘Francesco’s Friendly World’ direct-to-video children’s series, various commercials for clients such as Texas Propane Commission, TxDOT ’Buckle Up for Safety’, and for the first International airport in Guam. Other clients include: Texas Wind Power Commission (Storyboards), Shannon Wheeler – ‘Too Much Coffee Man’ (Animation) Fort Worth Zoo (Mascot design, storyboards and park feature concept work) and Musicmakers (Product and marketing design).
Schooling
Graduate of Sheridan College – Bachelor’s in Classical Animation Program (96' - 99') (Excellent Standing) Advertising Design - Vocational Class - Junior Year of High School, (Portfolio-only based ad class taken off campus throughout term - 91' - 92') Twelve Years of art (in and out of school) Eleven Years of Theater Three years of Music Theory
About Me
I have multiple experiences managing groups, working under concrete deadlines and fulfilling all expectancies without having to compromise the quality of the work produced or losing team morale . Everything that I have worked on, I have enjoyed, learned from and feel proud to have been a part of. I have a strong urge to gravitate towards projects with heart and I approach them with that sense of sincerity. Giving characters an honest reason to be, actions a perfect place and stories the ability to captivate are the things I strive for.